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Visual aliasing, or doppelgangers, poses severe challenges to 3D reconstruction. We propose Doppelganger++, an enhanced pairwise image classifier that excels in visual disambiguation across diverse and challenging scenes. We seamlessly integrate Doppelganger++ into SfM, successfully disambiguating each scene. (Middle) Compared to prior work (which we refer to as DG-OG), Doppelgangers++ is more robust for everyday scenes, showing improved accuracy and robustness. We show pairs that DG-OG classifies incorrectly and ours gets correct. Our new VisymScenes dataset, featuring complex daily scenes, is particularly challenging for COLMAP and DG-OG, but our method can achieve correct and complete reconstructions.more » « lessFree, publicly-accessible full text available June 9, 2026
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We propose the Large View Synthesis Model (LVSM), a novel transformer-based approach for scalable and generalizable novel view synthesis from sparse-view inputs. We introduce two architectures: (1) an encoder-decoder LVSM, which encodes input image tokens into a fixed number of 1D latent tokens, functioning as a fully learned scene representation, and decodes novel-view images from them; and (2) a decoder-only LVSM, which directly maps input images to novel-view outputs, completely eliminating intermediate scene representations. Both models bypass the 3D inductive biases used in previous methods—from 3D representations (e.g., NeRF, 3DGS) to network designs (e.g., epipolar projections, plane sweeps)—addressing novel view synthesis with a fully data-driven approach. While the encoder-decoder model offers faster inference due to its independent latent representation, the decoder-only LVSM achieves superior quality, scalability, and zero-shot generalization, outperforming previous state-of-the-art methods by 1.5 to 3.5 dB PSNR. Comprehensive evaluations across multiple datasets demonstrate that both LVSM variants achieve state-of-the-art novel view synthesis quality. Notably, our models surpass all previous methods even with reduced computational resources (1-2 GPUs).more » « lessFree, publicly-accessible full text available April 24, 2026
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